Castlevania Cheats Game Genie

Cheats

Game Genie Codes; Action Replay Codes; Game Genie Codes. Please note that this is not an exhaustive list of all the codes available for Bloodlines.There a few dozen more that modify specific life amounts, several values for what a gem is worth, and other similar changes covering a wide spread of ranges. I like to call this one 'The wise mermen of Jova Woods'. The mermen sometimes tell you some messages that aren't shown anywhere else in the game.

  • BB64-64D7 - Time never runs out
  • C264-64D7 - Infinite time
  • AA64-64D7 - Super-fast clock
  • DF64-A7D7 - Extra life at one coin
    DF67-AFA7
  • 7464-A7D7 - Extra life at 50 coins
    7467-AFA7
  • 14B4-6F07 - Start with 99 lives
  • B1B4-6F07 - Mario has a halo on the map screen, F1 lives, and the game is over when you die once
  • 31B4-6F07 - Mario has a halo on map screen, only has one life.
  • CBB7-6D67 - Start as Caped Mario
    D4B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Fiery Mario
    D7B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as a red faced Mario
    D0B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Sub-Zero Mario. Grab a Mushroom to become invincible
    DBB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as nodding Mario. Grab a Mushroom to get a 1-Up
    FDB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario. Grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used.
    47B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
    59B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get any item to put a shelless turtle in reserve
    55B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna Plant and get a giant 'Bullet Blob' in reserve
    5BB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve
    6DB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve
    64B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected
    67B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve
    66B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message
    6BB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Mario drives without benefit of a car
    C9B7-6DA7
    3CB7-6FD7
    69B7-6F07
  • CBB7-6D67 - Start as Mario with an extremely strange walk, get a Fire Flower to put a glitched ghost in reserve
    2DB7-6DA7
    3CB7-6FD7
    69B7-6F07
  • D0B7-6DA7 - Start as a red-faced Mario in need of a chiropractor
    3CB7-6FD7
    69B7-6F07
  • DBB7-6DA7 - Start as Sub-Zero Mario - grab a Mushroom to become invincible
    3CB7-6FD7
    69B7-6F07
  • FDB7-6DA7 - Start as nodding Mario - grab a Mushroom to get 1-Up
    3CB7-6FD7
    69B7-6F07
  • 47B7-6DA7 - Start as Mario- grab a Mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used
    3CB7-6FD7
    69B7-6F07
  • 59B7-6DA7 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
    3CB7-6FD7
    69B7-6F07
  • 55B7-6DA7 - Start as hovercraft Mario, get any item to put a shell-less turtle in reserve
    3CB7-6FD7
    69B7-6F07
  • 5BB7-6DA7 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna plant and get a giant 'Bullet Blob' in reserve
    3CB7-6FD7
    69B7-6F07
  • 6DB7-6DA7 - Start as hovercraft Mario, get a Mushroom to put a flying key in reserve
    3CB7-6FD7
    69B7-6F07
  • 64B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a Mushroom to turn invincible and get a football Koopa in reserve
    3CB7-6FD7
    69B7-6F07
  • 67B7-6DA7 - Start as hovercraft Mario, get a Fire Flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected
    3CB7-6FD7
    69B7-6F07
  • 66B7-6DA7 - Start as Sub-Zero Mario, get a Fire Flower or Mushroom to put a 1-Up Mushroom in reserve, use that or any other 1-Up Mushroom to put a Yoshi in reserve
    3CB7-6FD7
    69B7-6F07
  • 6BB7-6DA7 - Start as Mario with a strange walk, get a Mushroom for Yoshi's thank-you message
    3CB7-6FD7
    69B7-6F07
  • C9B7-6DA7 - Mario drives without benefit of a car
    3CB7-6FD7
    69B7-6F07
  • 69B7-6F07 - Start as red spazms mario (lose it when hit or die, so use Galoob's codes to keep your big etc)
  • 31B7-6F07 - Start as Super Mario
  • CBC4-6DAD - Start button has no effect
  • CBC5-6DAD - Start and select button combo makes the game pause forever
  • CBCA-6DAD - Whenever you land hard on the ground via the cape, you die
  • 0BCD-AF6F - At the beginning of a level you go to the Yoshi bonus stage and when you fall the level is beaten!
  • 61CB-AF6F - Nintendo Presents, BO
  • CB28-DF6D - Keep powerups when you fall and die
  • D322-D4DD - Get more lives when you die
  • DE22-D4DD - Die after losing one life
  • BB22-D4DD - Lose every life except one when you die
  • C022-D4DD - Says 'game over' after every life
  • C222-D4DD - Infinite lives
  • EE28-6F6F - Runs super fast without holding down run; turn around with spin jump
  • EE2D-AF6F - Run super fast one direction; hard to control
  • EE2C-AF0F - Floating Mario
  • DD2C-AF6F - Holding B allows you to fly to the top of the screen, sometimes off screen. Good code, but can be a problem in caves.
  • DF2C-AF6F - Mega-jump
  • D42C-AF6F - Super jump
  • D02C-AF6F - Low jump
  • DE2C-AF6F - Bogus jump
  • 5A2C-AF6F - Mario shakes repeatedly and if you hold A or B and down you can go through the floor sometimes. This is very useful in case you want to get somewhere that you can't below you. You have to quickly press A or B twice and then hold to get him off the ground and flying
  • CF2C-AF6F - Fiying ability
  • 842C-AF6F - Skitz jumps
  • A52C-AF6F - Mario shakes. He can't go through the floor like he can in the other code. The good thing is that you only have to press and hold A or B once to get him off the ground
  • 232C-AF6F - Jackhammer jump
  • 3D2C-AF6F - Weird jump. (Dosen't work with a cape)
  • 312C-AF6F - Bunny/moon Jumps
  • EE2C-AF6F - To-the-moon jump, flying helicopter spin
  • 4B2C-AF64 - Mario can only jump about an inch high
  • E82C-AF64 - You can climb and fall just like the original except much faster
  • DD32-6DAD - Invincibility
  • D732-6DAD - Low gravity in levels over water
  • D032-6DAD - Phony invincibility
  • D532-6DAD - No music
  • D332-6DAD - Dragon coins change little Mario into Luigi
  • 7732-6DAD - Fake Fire mario (red suit, no fireballs)
  • 9D32-6DAD - Black Mario
  • 5332-6DAD - Invisibility
  • 4832-ADAD - After you get a powerup, Mario's head will always face left, even while walking/flying/jumping right!
  • CBEA-6DAD - You can swim in every level.
  • D2E5-A7AD - Extra life with every Dragon Coin
  • CBED-6DDF - Keep powerups when hit
  • CBED-6D0F - Keep powerups when hit; invincible shell-less turtle drops from item box if anything is in it
  • CDED-6D6F - Instantly shrink when you get hit
  • CBED-6DAF - Glitched graphics when shrinking
  • CBED-6FDF - One hit kills even when large
  • CBEF-6F6F - Super stomp - run into any enemy from the side when small and you will be propelled upwards and stomp them!
  • CBEF-67AF - Shrink/die instantly
  • CBE4-6DDF - Shrink when hit ultra fast
  • 0DED-AFDF - Regular nighttime
  • 07ED-AFDF - No background
  • 00ED-AFDF - Nighttime for pros
  • 9EED-AF6F - Screen is upside down when you play.
  • 40EC-AFDF - Sickening
  • EEEC-AFDF - Motionless
  • DFCE-64A0 - Little Yoshi grows after eating just one enemy
  • DECE-A4A0 - Little Yoshi doesn't grow big

Game Genie Codes

Completion bonuses: Successfully complete the game to unlock the crazy difficulty setting and enter 'Trevor Belmont' as a playable character.Start a new game with '@CRAZY' as a name to enable crazy mode.Start a new game with '@TREVOR' as a name to play as Trevor. The following are known Game Genie Codes for Super Castlevania IV on Super Nintendo (SNES). Infinite Lives (Switch Off Code To Get A Password) DD6C-DD66 Start With 10 Lives (First Game Only). CastleVania HQ, bringing you the most comprehensive info for the first game of the series. Game Genie Codes Thanks to The NES Files for these Game Genie Codes. OXNGLZVK Infinite lives AXOGOPIE Start with 40 power hearts ASOGOPIA Start with 80 power hearts SXXXYAAX Infinite time GZOGYUSE Keep weapons after losing a life ZEUTAYAA Gain rapid fire shots on weapon pick-up KZSSEZKA + KXESUZKA Weapons don't use power hearts PANKXPGA + PANGSAGA Start with 1 life AANKXPGE + AANGSAGE Start with 8 lives.

Please note that this is not an exhaustive list of all the codes available for Bloodlines. There a few dozen more that modify specific life amounts, several values for what a gem is worth, and other similar changes covering a wide spread of ranges. The extremes of such modifications (i.e. Infinite Lives) are represented here, but the others have been omitted due to their somewhat trivial nature.

Infinite LivesAA0A-DA42
No Damage from Most HazardsREST-C6XR
Infinite ContinuesAXJA-AA5N
Items Don’t Use GemsRG5T-C6Z0
Do Not Lose Super Weapon When DamagedANXT-CAHY
Do Not Lose Super Items When DamagedAJYA-CA32
Keep Current Item After DeathAWEA-AA98
Keep Current Weapon Level After DeathAWET-AA2E
Keep Current Gems After DeathAWET-AA5E
Weapon Power Ups Instantly Worth Maximum LevelJB7A-DNXA
Weapon Power Ups Worth 200%JB7A-DJXA
Always Restart on Last Level
Even if “End” is selected.
A26T-AA22
Start at…
Use this code plus one below to start at a given level.
9T6T-BGJ2
Level 1 – 2AE6T-AAA4
Level 1 – 3AJ6T-AAA4
Level 1 – 4AN6T-AAA4
Level 1 – 5A66T-AAA4
Level 1 – 6BA6T-AAA4
Level 1 – 6 Part IIGN6T-AAA4
Level 1 – 7BE6T-AAA4
Level 1 – 8BJ6T-AAA4
Level 1 – 9BN6T-AAA4
Level 1 – 10BT6T-AAA4
Level 1 – 11BY6T-AAA4
Level 2 – 1CE6T-AAA4
Level 2 – 3CN6T-AAA4
Level 2 – 4CY6T-AAA4
Level 2 – 5C66T-AAA4
Level 2 – 6DE6T-AAA4
Level 2 – 7DA6T-AAA4
Level 3 – 1DJ6T-AAA4
Level 3 – 2DN6T-AAA4
Level 3 -3D66T-AAA4
Level 3 – 4GE6T-AAA4
Level 3 – 4 (Alternate Route)JA6T-AAA4
Level 3 – 5DT6T-AAA4
Level 3 – 6GJ6T-AAA4
Level 3 – 7D26T-AAA4
Level 3 – 8ET6T-AAA4
Level 4 – 1EA6T-AAA4
Level 4 – 2EE6T-AAA4
Level 4 – 3EJ6T-AAA4
Level 4 – 4EN6T-AAA4
Level 4 – 5FE6T-AAA4
Level 4 – 6FJ6T-AAA4
Level 4 – 7KA6T-AAA4
Level 4 – 8GY6T-AAA4
Level 4 – 9FT6T-AAA4
Level 4 – 10FY6T-AAA4
Level 4 – 11F26T-AAA4
Level 5 – 1G26T-AAA4
Level 5 – 2G66T-AAA4
Level 5 – 2 (Alternate Route)J26T-AAA4
Level 5 – 3HA6T-AAA4
Level 5 – 4HE6T-AAA4
Level 5 – 5HT6T-AAA4
Level 5 – 6J66T-AAA4
Level 5 – 7H26T-AAA4
Level 5 – 8H66T-AAA4
Level 6 – 1JJ6T-AAA4
Level 6 – 2JN6T-AAA4
Level 6 – 3JY6T-AAA4
Level 6 – 4JT6T-AAA4
Level 6 – 5E66T-AAA4
Level 6 – 6C26T-AAA4
Level 6 – 7FA6T-AAA4
Level 6 – 8EY6T-AAA4
Level 6 – 9KY6T-AAA4
Level 6 – 10K26T-AAA4
Level 6 – 11GA6T-AAA4

Action Replay Codes

Infinite HealthFF9C11:7F
Infinite LivesFFFB2F:02
Infinite GemsFFFB0E:9999
Infinite ContinuesFFFB0D:03
Boss Health Equals ZeroFFE8D5:00
Invincibility
Disable to collect items and when falling off screen.
FF9C84:80
Maximum Weapon PowerFF90DF:03
Levitate JumpFFB36F:FE
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